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Homechat Gamer 2: Strong Radventures

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Strong Radventures is the first sequel to Homechat Gamer RPG. It is also the second fake game with the concept idea by Strong Rad. This time, the player could've played as Strong Rad, Strong Had, Strong Grad, and Strong Intelligent to defeat the villain, Viruru.

Heroes

  • Strong Rad
  • Strong Had
  • Strong Grad
  • Strong Intelligent
  • Ninja Pom Pom

Villains

  • Viruru

Bosses

  • Homechat Gamer
  • Strong Intelligent
  • Ninja Pom
  • Nebulon again
  • Some kinda robot
  • Benj
  • Akersby
  • Viruru

Other NPCs

  • The Exact Same (gives tutorials in Strong Rad's House)
  • Other Ninja Poms (make you have to start from the portal at Ninja Pom World Amusement Park! U.S.A.)

Box Art

HG2 SRV Cover.png

Screenshots

TO COME

Walkthrough

Level 1: House of the Cousins of the Brothers Strong (Strong Raddy for Action!)

Please note that this game behaves silmilarly to Megaman except with levels in a certain order.

  1. Walk toward The Exact Same. It'll give you info about how to get through each part. Since this it the tutorial, there are no enemies.
  2. Jump over the chasm.
  3. Walk toward the box and punch it.
  4. Have Strong Had join your team.
  5. Climb up the ladder.
  6. Move the metal block toward the tall block. Jump on the first one, then the other one, then fall off.
  7. Have Strong Grad join your team.
  8. Go through the door.
  9. Boss: Homechat Gamer - He attacks by running, jumping, and kicking. You can defeat him from afar with Strong Grad.

Level 2: Strong Intelligent's House (Dangeresque Three! Looks Like I'm Gonna Have to Jump!)

This is a Dangeresque Three level, so you only play as Strong Rad. This level is similar to "Stupid Wall" in "Stinkoman 20X6".

  1. In the first part, Dangeresque Three runs on top of buildings. You have to keep him from dropping.
  2. After you jump off of the 20th building, you have to collect boxing gloves (they add one item point) but not DELETED!'s, envelopes, mail boxes, and fish (they take away one item point) until you reach 10 item points.
  3. Boss: Strong Intelligent - He attacks by throwing one of two video games and knocking over Fanta drinks (hey, they make you slip). You can defeat him by using your Boomchucks (the part that doesn't explode) and jumping over the Fanta puddles. After you defeat him, he joins your team.

Level 3: Ninja Pom World Amusement Park! U.S.A. (Ninja Pom Coaster! Here We Come!)

  1. You'll start on a roller coaster. You have to jump over broken tracks and crouch under signs and other obstacles.
  2. After you fly off the end of the roller coaster, you'll have to wait for a bumper car. If it is approaching, jump on it.
  3. Once you're on the other side, you'll find a cotton candy portal that'll bring you to the other side more easily.
  4. After you exit the cotton candy portal, you should find Ninja Pom Pom. If you don't get to him within the time limit, you'll have to start over from the portal.
  5. Boss: Ninja Pom Pom - He attacks in a way similar to the way Ninja Red Pom did, except he'll jump onto walls. You can defeat him by avoiding his moves (going under or over him) and using close attacks (Strong Rad or Strong Had). After you defeat him, he joins your team.

Level 4: The Moon (Get Outta Here, Nebulon! No One Likes Your Style!)

  1. You'll be on the moon. You have to climb a ridiculously long ladder.
  2. After you get on top of the ladder, you'll have to jump off and reach the ground.
  3. Punch each robot as you walk along the conveyor belt.
  4. Go through the maze by going right, teleporting up, going left, teleporting up, going far to the right, teleporting down, and going right.
  5. Boss: Nebulon again - This behaves simlarly to Dance Dance Revolution or Space Channel 5. You'll have to follow his moves (Up, Left, Right, Down, Shoot ((A)), Hey! ((B))) to beat him. Ninja Pom and Strong Rad are recommended.

Level 5: An Atari Game (Secret Collect! The Game of Games!)

You only play as the character you played as in the previous level. Choose wisely.

  1. If you chose Strong Rad, take the Pitfall path.
  2. If you chose Ninja Pom Pom, take the Barnstorming path.
  3. If you chose Strong Intelligent, take the Kaboom! path.
  4. If you chose Strong Had or Strong Grad, take the Adventure path.
  5. The rest writes itself.
  6. Boss: Some Kinda Robot - This is the Atari version of Some Kinda Robot. He attacks by walking slowly and shooting lazer beams. You can defeat him by hitting his legs.

Easter Eggs

  • Getting 10 extra lives automatically teleports you to the Negative Zone (Strong Rad, We Have a Problem).

Fun Facts

Trivia

Goofs

  • Strong Rad's eyes are perfect circles in this game where they are normally ovals.

Inside References

Sequels to Other Versions of Homechat Gamer RPG