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Thatkidsam.muffin/Air Sam: Turbo Enforcer

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Rules

  • In this game, you are Air Sam... Fire the gun to destroy the next-generation consoles! You get more points if you destroy more consoles, and if you beat the final boss (VintageCube) you'll be able to post your high score! You can charge up your gun by holding down the Fire button, and you can release it as a more powerful attack. You can also pick up new guns, and if you pick up a wrench, a partner will join you! Pick up another wrench, and it will combine with you to become invincible and have a special attack!

Items

  • Turbo Card - These give you points. Pick 'em up!
  • Weapon - There are several of these. Each one is different.
    • Dot Guncon - Standard weapon. Fires rapid-fire shots straight ahead.
    • Turbo Launcher - Fires spread U-Cards everywhere!
    • Homing Rocket - Fires small homing rockets, but slow.
    • Electric Pipe - Fires short lightning bolts that bounce between enemies.
  • Wrench - Grab this to summon a partner. Grab it when you already have one to combine with them!
    • Icreature - Slashes at enemies near you. When combined, you can shoot large lasers from your eyes.
    • Air Zonk - Shoots random attacks from his game. When combined, you can shoot homing bear-traps from your mouth.
    • Bonk-Bat - When you fire, he attacks with a drilling headbutt. When combined. you can do the same.

VintageCube

  • This boss is extremely hard. It shoots homing discs at you, launches splitting rockets from the memory card ports, and shoots huge, devastating missiles from the controller ports! And to make matters worse, it will move around and crush you! Use a combined partner ability from the wrenches that fall during the battle, and pray you get Icreature. VintageCube travels in a figure 8 pattern, so learn to dodge his movements. Zap him when he's on the right side of the screen.