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Talk:Wiki Used D&D

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I'm just wondering, will this actually start soon? 17:16, 6 December 2007 (MST)

We have adventures going, I just have to put the links up for everyone, also, Kanjiro needs to help too, but I haven't seen him renovate or edit the first adventure since it began. Chaos 18:56, 6 December 2007 (MST)
Oh, and can I join? TheStick 19:16, 6 December 2007 (MST)
Of course! And the best thing is, we can start A THIRD GROUP and A THIRD ADVENTURE if you sign up and fill out the sheet. Also, if you need any help, just ask me on:
  • My character page
  • YOUR character page
  • Or, right here.

Chaos 19:22, 6 December 2007 (MST)

Can you help me fill out the mana and that kind of stuff? 19:23, 6 December 2007 (MST)
Sure. I'll do it right now. I'll also get you your stats. Chaos 19:30, 6 December 2007 (MST)

Wait, when it says possible equipment, is that the possible equipment for the starting stuff? Or for the entire game? 19:37, 6 December 2007 (MST)

The possible stuff to start with. Now, I gotta fly. I sure thank you for the Huckleberry pie! Chaos 19:55, 6 December 2007 (MST)
When it says "any armor", is it possible for me to get the highest one? 04:49, 7 December 2007 (MST)
Hello? 14:31, 7 December 2007 (MST)
Yes. Any armour you please. Chaos 15:27, 7 December 2007 (MST)
And I'll assume that Shields aren't armor. TheStick 17:59, 7 December 2007 (MST)
Yes. But you can't have a shield if you're dual-wielding. Not even the buckler. Chaos 18:56, 7 December 2007 (MST)
I'll just get a Full Plate then. But are there any movement restrictions, or combat minuses, or somethign like that? Can you tell me just so that I know? 19:47, 7 December 2007 (MST)
There are no restrictions....yet. Chaos 09:11, 8 December 2007 (MST)
Wait, Wait, Wait, Wait, Wait, Wait. You can't just have the highest armour there is. Depending on your class you start out with different armour. Then as the game progresses, you can buy better armour. And as far as weight restriction things, each piece of armour, or any item, weighs something. So say you can only hold like... 50 pounds, if you go over that limit you can't carry anything. And when we are running or fleeing from battle for any reason, you'd get a higher penalty if you weigh more. I suppose when we start the game now we'll have to have weight on our character sheets... --Kanjiro 10:38, 8 December 2007 (MST)
Well, the problem is that there's no weight tag on the thing, and stuff last time I checked. I'll check again. And can I change my choice because I didn't know this 2 minutes ago? 11:15, 8 December 2007 (MST)
We'll add weight on items soon enough. For now, i'm really bored. Wanna start a mini adventure with the two of us? --Kanjiro 11:51, 8 December 2007 (MST)
Sure, okay. Besides, I haven't played something like this before. 13:11, 8 December 2007 (MST)
Just do what I tell you. --Kanjiro 13:25, 8 December 2007 (MST)

New Battle System

Ok, I think I have finally figured out a new battle system that is not too complicated. So, say you have a sabre. It would look like this:

Sabre
Attack: 4
Hits: 1d4
Type: Blade
Special Abilities: None

The attack is... well, the attack. It is how much hp your opponent takes when you attack. The hits are how many times you hit with your weapon. It is determined by a dice roll. So say I roll a 3 from a 1d4 roll. Attack(4)*Hits(3)=Damage(12), so your opponent would take 12 damage. That is just basics, though. Say you are wearing chain mail. Not only does the chain mail increase your hp, but it also has 20% blade resistance. So let's an enemy is attacking with a blade weapon with 10 attack. Since you are wearing your chain mail, the attack is now 8. Do you understand what I'm saying? I have a lot more to explain... --Kanjiro 18:50, 30 January 2008 (MST)