(even if you aren't vegan)
Nomic, invented by Peter Suber in 1982, is a game where the players make up creative and productive ways to change the game. Literally everything, even this opening description, and even the voting process itself, can be changed. The ultimate goal is to make something resembling a government.
- Cardinal Rules - Rules that arguably hold up the foundation of the game.
- Aesthetic Rules - Rules that affect the visual appearence of the game.
- Voting Rules - Rules that affect the voting process.
- Miscellaneous Rules - Rules that don't fall into any other category.
Inactive propositions saved for posterity.