(even if you aren't vegan)
OHR game/about the engine
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< OHR game
Revision as of 16:28, 8 July 2010 by Aussie Evil (talk | contribs)
Current version is Ypsiliform+2 (02/08/2010)
Please note that the battle system in the engine is ATB-based, not turn-based!
How to get it
Graphic sizes
These graphics need to be 15 colors plus one background color that will be used for transparency.
Heroes...........32x40 Walkabout........20x20 Portraits........50x50 Small Enemies....34x34 Large Enemies....50x50 Huge Enemies.....80x80 Attacks..........50x50 Weapons..........24x24 Box borders......16x16
These graphics need to be saved as 24-bit.
Backdrops......320x200 Tilesets.......320x200
For tilesets, every 20x20 square is a tile, for a total of 16 x 10 tiles.