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Difference between revisions of "Megaman: Powered Up 2/Airman"
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Latest revision as of 14:46, 1 October 2010
Air Man (エアーマン Eāman?) is a Robot Master created by Dr. Wily specially for combat. Air Man has his face in the torso instead of a head, a design said to be intimidating. Air Man can generate powerful winds with the propeller in his torso to pull or push enemies, and can attack with small tornadoes with his Air Shooter.
Personality
Airman is a very carefree character. He seems to be stuck in a dreamy state, often saying "I'm flying in the wind!" He loves to fly and is amazed by the clouds. He likes to twirl and to ballerina-ey things, and acts rather girlish in general. He giggles quite abit too. He seems to dislike Metal Man and Crash Man (Stop murking up the beautiful skies with your dirty pollution!). He is fond of bubbleman though, and is indifferent to the rest (although he is terrified of Bass).
Battle plan
On normal, he jumps in the air and divebombs you, which is always his first move. After that, he'll either do that again, throw tornadoes at you, or try to pull you in. His critical is his original MM2 move, but he jumps immeditley after that.
On easy, he'll never throw tornadoes at you.
On hard, not only does he throw double the tornadoes, but his critical is now repeated three times, similar to the original MM2.
When playing as him
When playing as airman, you can press jump again in mid air, using your fan to float. THis works in a similar way to, say Yoshi's flutterkick. He also has an extra tornado in the Air Shooter.