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Difference between revisions of "Nomic"

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Latest revision as of 00:35, 4 March 2009

Nomic, invented by Peter Suber in 1982, is a game where the players make up creative and productive ways to change the game. Literally everything, even this opening description, and even the voting process itself, can be changed. The ultimate goal is to make something resembling a government.

Contributors

Established Laws

Proposed Laws

Past Propositions

Inactive propositions saved for posterity.