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Some Kind of Adventure/Rules

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< Some Kind of Adventure
Revision as of 00:26, 4 August 2008 by JuomariVeren (talk | contribs)
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Signing Up

Stats

  • On a subpage labeled <sup>([[/Stats/{{USERNAME}}|Stats]])</sup>, put down this template:
'''NAME:'''

'''LEVEL:''' 1

'''HP:''' 100

'''AP:''' 50

'''EXP:''' 0/100

'''ITEMS:'''

Playing

About Interaction

  • BOLDED NAMES WITH COLONS: When you talk
  • (Actions like this.)
    • If you want to leave the area and move to another, please state so as an action.
  • THIS Is how I'll respond to your actions. Actions cost you AP, and may reduce HP.

About AP & HP

  • AP is restored by 5 every turn. If you hit 0 AP, you have to wait a turn before performing another action. In the turn you are indisposed, you get half of your AP back.
  • HP is similar to AP. However, if you lose all of that, you must wait for a moderator to revive you to full. This is randomly lost via trap damage.

About Items

  • Items are needed for solving puzzles.
  • You must search to recieve Items.

EXP and Level Chart

  • You get EXP for completing quests. Get enough EXP and you level up. Refer to the Level chart for your bonuses.
Level EXP Range Bonuses to HP & AP

Level 1

0-100 EXP none

Level 2

100-200 EXP +10 HP, +5 AP

Level 3

200-300 EXP +20 HP, +10 AP

Level 4

300-400 EXP +30 HP, +15 AP

Level 5

400-500 EXP +40 HP, +20 AP

Level 6

500-600 EXP +50 HP, +25 AP

Level 7

600-700 EXP +60 HP, +20 AP

Level 8

700-800 EXP +70 HP, +25 AP

Level 9

800-900 EXP +80 HP, +30 AP

Level 10

900-1000 EXP +90 HP, +35 AP