(even if you aren't vegan)
Some Kind of Adventure/Rules
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< Some Kind of Adventure
Revision as of 00:26, 4 August 2008 by JuomariVeren (talk | contribs)
Contents
Signing Up
Stats
- On a subpage labeled <sup>([[/Stats/{{USERNAME}}|Stats]])</sup>, put down this template:
'''NAME:''' '''LEVEL:''' 1 '''HP:''' 100 '''AP:''' 50 '''EXP:''' 0/100 '''ITEMS:'''
Playing
About Interaction
- BOLDED NAMES WITH COLONS: When you talk
- (Actions like this.)
- If you want to leave the area and move to another, please state so as an action.
- THIS Is how I'll respond to your actions. Actions cost you AP, and may reduce HP.
About AP & HP
- AP is restored by 5 every turn. If you hit 0 AP, you have to wait a turn before performing another action. In the turn you are indisposed, you get half of your AP back.
- HP is similar to AP. However, if you lose all of that, you must wait for a moderator to revive you to full. This is randomly lost via trap damage.
About Items
- Items are needed for solving puzzles.
- You must search to recieve Items.
EXP and Level Chart
- You get EXP for completing quests. Get enough EXP and you level up. Refer to the Level chart for your bonuses.
Level | EXP Range | Bonuses to HP & AP |
---|---|---|
Level 1 |
0-100 EXP | none |
Level 2 |
100-200 EXP | +10 HP, +5 AP |
Level 3 |
200-300 EXP | +20 HP, +10 AP |
Level 4 |
300-400 EXP | +30 HP, +15 AP |
Level 5 |
400-500 EXP | +40 HP, +20 AP |
Level 6 |
500-600 EXP | +50 HP, +25 AP |
Level 7 |
600-700 EXP | +60 HP, +20 AP |
Level 8 |
700-800 EXP | +70 HP, +25 AP |
Level 9 |
800-900 EXP | +80 HP, +30 AP |
Level 10 |
900-1000 EXP | +90 HP, +35 AP |