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Grounded/Debuffs

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< Grounded
Revision as of 11:25, 20 January 2014 by JuomariVeren (talk | contribs)
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  • Slowed - Target moves at half speed.
  • Rooted - Target cannot move, but can still attack and use abilities.
  • Stunned - Target can neither move, nor attack, nor use abilities.
  • Silenced - Target cannot use abilities.
  • Blinded - Target cannot attack.
  • Charmed - Target moves towards the caster uncontrollably.
  • Feared - Target moves away from the caster uncontrollably.
  • Taunted - Target attacks the caster uncontrollably.
  • Airborne - Target is knocked upward.
  • Flung - Target is knocked backwards or forwards.
  • Burning - Target is taking damage over time.
  • Bleeding - Target cannot regenerate health.
  • Poisoned - Target is taking damage over time and cannot regenerate health.