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		<id>https://wuw.clamburger.org/w/index.php?action=history&amp;feed=atom&amp;title=OHR_game%2Fenemies</id>
		<title>OHR game/enemies - Revision history</title>
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		<updated>2026-05-15T11:23:44Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wuw.clamburger.org/w/index.php?title=OHR_game/enemies&amp;diff=139820&amp;oldid=prev</id>
		<title>Aussie Evil: /* White Orb */</title>
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				<updated>2009-07-04T20:24:41Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;White Orb&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==The Shadows==&lt;br /&gt;
A mystical demon group which all knowledge has been forgotten about.&lt;br /&gt;
&lt;br /&gt;
===Shadow Grunts===&lt;br /&gt;
Grayish-purple spirits with shining yellow eyes. They cannot aim well but have good attack strength&lt;br /&gt;
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{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Stat!!Setting&lt;br /&gt;
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|35&lt;br /&gt;
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!Dodge&lt;br /&gt;
|0&lt;br /&gt;
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!Tech. Attack&lt;br /&gt;
|0&lt;br /&gt;
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!Tech. Defense&lt;br /&gt;
|0&lt;br /&gt;
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!Agility&lt;br /&gt;
|7&lt;br /&gt;
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|0&lt;br /&gt;
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!X-Hits&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
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===Shadow Specialists===&lt;br /&gt;
These upright Shadows prefer to use Battle Techniques more than their physical assaults. They have a normal defense to physical attacks but a high Tech Defense.&lt;br /&gt;
&lt;br /&gt;
===Shadow Supporters===&lt;br /&gt;
[[File:Shadowsupport.png|thumb|Shadow Supporter]]&lt;br /&gt;
The &amp;quot;medical&amp;quot; spirits of the Shadow Group, they have a seemingly endless supply of Health Packs. They prefer to use these to heal themselves and their allies rather than attack the party. They are tall, thin and have a glowing white exterior and small black eyes.&lt;br /&gt;
&lt;br /&gt;
===Shadow Hunters===&lt;br /&gt;
Shadows with bow and arrows.&lt;br /&gt;
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===Shadow Shaman===&lt;br /&gt;
&lt;br /&gt;
Shadow Shaman are Shadows with the ability to conjure dark magics to attack the enemy. Their attacks are all far-range, even their basic attack. They can also use Shadow Grunts to block themselves, like a human shield.&lt;br /&gt;
&lt;br /&gt;
===Big Shadow===&lt;br /&gt;
Their extra girth gives them extra defense at the cost of speed and attack. They can also hack up weak shadows.&lt;br /&gt;
&lt;br /&gt;
==Silver Brands==&lt;br /&gt;
The Silver Brands are creatures made from Silver Hood's polymorphic mask. Each one has a power that could actually be considered the polar opposite of the typical animal's abilities.&lt;br /&gt;
&lt;br /&gt;
===Silver Bird===&lt;br /&gt;
The Silver Bird stays right where it is, and instead hits you with long-rage, low-damage projectiles.&lt;br /&gt;
&lt;br /&gt;
===Silver Mantis===&lt;br /&gt;
The Silver Mantis is a creature that is monstrous in size, but weak overall. You will never find 2 of these in the same battle. They only have Slash attacks.&lt;br /&gt;
&lt;br /&gt;
===Silver Centipede===&lt;br /&gt;
The silver centipede is a Large and Short creature, that only has one purpose:to act as a bomb. Each turn, it gets closer to the player adjacent to it, and after it reaches it in 5 turns, it explodes, leaving the character with 1 HP.&lt;br /&gt;
&lt;br /&gt;
===Silver Jack===&lt;br /&gt;
The Silver Jack isn't an animal, but a Jack-In-The-Box creature. It has a hard outer shell, blocking it from all attacks, but hitting it with enough magical attacks will cause it to come out. The monster will attack once, then wait 2 turns before going back into the box, meaning that those 2 turns are essentially the window to kill it. A well-leveled player could kill it beforehand, though.&lt;br /&gt;
&lt;br /&gt;
== Guard Robo ==&lt;br /&gt;
The Guard Robos are a group of specialized robots similar to Alpha. Each was designed to protect... something, once upon a time. Only a few remain.&lt;br /&gt;
&lt;br /&gt;
=== M008-Θ ===&lt;br /&gt;
Also known as &amp;quot;Theta&amp;quot;, M008-Θ was designed as a middle- to high-ranking guard for who-knows-what. He protects a very important building.&lt;br /&gt;
&lt;br /&gt;
=== M018-Σ ===&lt;br /&gt;
Also known as &amp;quot;Sigma&amp;quot;, M018-Σ was designed as an information retrieval and storage robot--basically, the brains. He resides in the ancient library in West Village, perusing thousands of books and retaining the knowledge within.&lt;br /&gt;
&lt;br /&gt;
=== M019-Τ ===&lt;br /&gt;
Also known as &amp;quot;Tau&amp;quot;, M019-Τ was designed to fight. There are several Tau models through the course of the game that must be fought.&lt;br /&gt;
&lt;br /&gt;
==Orbs==&lt;br /&gt;
Concentrated elemental energy found around the world map. Using the same elemental type attack on it heals it.&lt;br /&gt;
&lt;br /&gt;
===Red Orb===&lt;br /&gt;
&lt;br /&gt;
===Blue Orb===&lt;br /&gt;
&lt;br /&gt;
===White Orb===&lt;br /&gt;
[[File:Whiteorb.png|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
===Yellow Orb===&lt;br /&gt;
&lt;br /&gt;
===Black Orb===&lt;br /&gt;
&lt;br /&gt;
===Heavy Orb===&lt;/div&gt;</summary>
		<author><name>Aussie Evil</name></author>	</entry>

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